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C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / CommonShaderStage<T> Class / Set Method / Set(T) Method
The shader to assign to the device. Assign null to disable the compute shader.

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    Set(T) Method
    In This Topic
    Assigns a compute shader to the device.
    Syntax
    'Declaration
     
    Public Overloads Sub Set( _
       ByVal shader As T _
    ) 
    public void Set( 
       T shader
    )

    Parameters

    shader
    The shader to assign to the device. Assign null to disable the compute shader.
    See Also